Q&A
What is The Mishka?

The Mishka is a no-code tool to create mobile and web AR. It is a web app, in which you can pick a target-image and AR content of any kind (it can be, for example, a video, a 3D model, or a button with the link). It is also a mobile app, where you interact with AR projects.

What is the target image?

A target image is an image that AR content is placed on. It is a particular image for particular content and should be recognized to play AR content.

To add a target image in the current release of the platform, you should drag and drop your image on to the Add Target button at the left panel of the Web Editor. We support .jpg or .png file formats of images in the current version of the platform.

You can skip the step of adding a target image if your AR project is not supposed to use a target image, or markerless. The term markerless means that an AR project is placed on a scene directly with no target image.

We provide both marker-based & markerless AR. Marker-based AR means you need the target image. It should be recognized to AR content will appear. Markerless doesn’t require a target image and place AR right on the surface it can find.

What is the AR content?

AR content is media that is played over a physical scene or a target image. AR content can be, for example, a video, a 3D model, or a button with the link, as it can also be a combination of them. In the current version of the platform, we support only 3D models in the .glb format. The file size limit is 20 Mb. Models with a bigger size can create troubles from the user’s part.

How do I start an AR project?

To start creating AR projects, you should sign in to the account, or to sign up if you don’t have one. If you are signed in for the first time, then you will be directed to the Web Editor page, when you can pick a target image and AR content of any kind. AR content can be, for example, a video, a 3D model, or a button with the link, as it can also be a combination of them. In the current version of the platform, we support only 3D models in the .glb format. The file size limit is 20 Mb. Models with a bigger size can create troubles from the user’s part.

When you are finished creating your AR project, push the ‘Publish’ button. Edit your project on the project page by adding a title, a description text, and press the ‘Publish’ button to send your AR project to The Mishka mobile app. In the mobile app, you or anyone else can interact with AR projects.

If you have been signed up already, you will be directed to the Dashboard page, when you can either create a new AR project or edit an existing one.

What is the Web Editor page?

The web editor is a web app of The Mishka that is used to create AR projects. To create an AR project, you should sign in to the account. If you are signed in for the first time, then you will be directed to the Web Editor page, when you can pick a target image and AR content of any kind. AR content can be, for example, a video, a 3D model, or a button with the link, as it can also be a combination of them. In the current version of the platform, we support only 3D models in the .glb format. The file size limit is 20 Mb. Models with a bigger size can create troubles from the user’s part.

When you are finished creating your AR project, push the ‘Publish’ button. Edit your project on the Project page by adding a title, a description text, and press the ‘Publish’ button to send your AR project to The Mishka mobile app. In the mobile app, you or anyone else can interact with AR projects.

If you have been signed up already, you will be directed to the Dashboard page, when you can either create a new AR project or edit an existing one.

How to add a target image in the Web Editor?

To add a target image in the current release of the platform, you should drag and drop your image on to the Add Target button at the left panel of the Web Editor. We support .jpg or .png file formats of images in the current version of the platform.

A target image is an image that AR content is placed on. It is a particular image for particular content and should be recognized to play AR content.

You can skip the step of adding a target image if your AR project is not supposed to use a target image, or markerless. The term markerless means that an AR project is placed on a scene directly with no target image.

We provide both marker-based & markerless AR. Marker-based AR means you need the target image. It should be recognized to AR content will appear. Markerless doesn’t require a target image and place AR right on the surface it can find.

How to add AR content in the Web Editor?

To add AR content in the current release of the platform, you should drag and drop it on to the scene at the center of the Web Editor. In the current version of the platform, we support only 3D models in the .glt format. The file size limit is 20 Mb. Models with a bigger size can create troubles from the user’s part.

AR content is media that is played over a physical scene or a target image. AR content can be, for example, a video, a 3D model, or a button with the link, as it can also be a combination of them.

What is the Project page?

To edit information about your project you should go to the Project page. You will be directed there each time after you have made changes to your project at the Web Editor page. At the Project page start by adding a title, a description text. You can add some more details. Then press the Publish button to send your AR project to The Mishka mobile app. In the mobile app, you or anyone else can interact with AR projects.

How do I edit my project information?

To edit information about your project you should go to the Project page. You will be directed there each time after you have made changes to your project at the Web Editor page. At the Project page start by adding a title, a description text. You can add some more details. Then press the Publish button to send your AR project to The Mishka mobile app. In the mobile app, you or anyone else can interact with AR projects.

What are browser requirements?

Your browser should support WebGL. Use these browsers to be sure: Google Chrome 9+, Firefox 4+, Opera 15+, Safari 5.1+, Internet Explorer 11, Microsoft Edge.

What type of content can I add to the project?

You can add an image in the file formats of .png, .jpeg as a target image and 3D models in the file formats of .glb as AR content. 
A target image is an image that AR content is placed on. It is a particular image for particular content and should be recognized to play AR content.
AR content is media that is played over a physical scene or a target image. AR content can be, for example, a video, a 3D model, or a button with the link, as it can also be a combination of them.

What image file formats do you support?

We support .jpg or .png file formats of images in the current version of the platform.

What 3D file formats do you support?

In the current version of the platform, we support only 3D models in the glb. format. We are working on adding more new formats. The file size limit is 20 Mb. Models with a bigger size can create troubles from the user’s part.

Any limitations for the file size?

We recommend you to use 3D models with a size not more than 20MB. Models with a bigger size can create troubles from the user’s part.

How to import 3D models in the project?

To import a 3D model in the project just drag and drop it to the “Add content” button in the Editor.

How to import textures in the project?

You need just to add the .glb file and textures will add automatically with your model.

How to import animations in the project?

Animations support will be added soon in future releases.

Do you support WebAR?

We are working on adding Web AR in The Mishka. It will be available soon.

Do you autosave my project?

Your project is auto-saving when you press “Publish” in the Project Page. Be careful and don’t leave the Editor until you will fill out all the fields required.

How can I save the project?

You don’t need to save the projects. It’s autosaved when you press “Publish” in the Project Page.

How to publish the project?

To publish the project press the Publish button in the Project Page. Don’t forget to fill out all the information required.

Do you provide both marker-based & markerless AR?

We provide both marker-based & markerless AR. Marker-based AR means you need the target image. It should be recognized to AR content will appear. Markerless doesn’t require a target image and place AR right on the surface it can find.